AUTHOR: Michael Drury

A programmers thoughts on life and engineering.

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3D Printing - from zero to hero*

* OK maybe not hero - but at least better than zero... So around May 2019 I decided it was finally time to bite the bullet and finally invest in a piece of equipment which I've had an interest in for some time - a 3D printer. In this post I'm going to give a bit of a quick overview into my experience of getting into 3D printing and the experience I've had with it as well…

Old Post - A dance of K&R and ANSI

A question: Style and control blocks Hello everyone! Today I just wanted to put up a short post about something I was thinking about in work. So in my day to day life I work with embedded C, but previously have worked in Java and at home I'll work with all sorts. So going between different languages you'll see different opinions on which way your braces should be laid out. in C++ for example the norm…

Old Post - Scaler

Monogame So I thought I'd start this blog off with a little bit about MonoGame. Its been a few months since I've used it consistently, but I thought I'd talk about it anyway. For part of a university project me and a friend decided to use the MonoGame framework, which at the time we fought with a fair bit, but in reality it was actually pretty good for desktop development. The MonoGame framework has been put…

New Blog

Hi there! So you've found my blog somehow, thats cool! Well just to let you know I've upgraded to newer software and I'm in the process of getting this blog setup. So keep watching here for more! (and hopefully old blog posts ported!)…